To Understand the Future, you Must Understand the Past
Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when enemy steals the keys? To understand such a possible future, you must understand where you have been.
Players of Call of Duty: Black Ops II gain an understanding of this and more through the game's additional timeline set in the late Cold War era of the 1980's. Within the campaign story, which spans these two eras, players will see familiar faces such as Alex Mason, his son David Mason, and Sgt. Frank Woods. Linking these together will be the rise of another player in the conflict, Raul Menedez.
Key Game Features:
An all-new Call of Duty: Black Ops storyline featuring new characters and and returning characters
A unique single-player campaign that contains two time periods linked by characters and their actions
Special Strike Force missions, in which the players action affect the outcome of gameplay and the overall campaign
The inclusion of a Zombies in gameplay, both in as an option in multiplayer, and as a campaign option
A variety of multiplayer modes and play options
Format: PlayStation 3 Genre: Action, Shooter Rating: M
I like CoD games - so I have that as a bias. I haven't gotten very far in the storyline but from what I've played so far, it's great bouncing from the recent past 1980's to a not too distant future where drone combat and technology have an impact on the batlefield.
My real pleasure is the online multi-player. I feel that the game developers have given the most control to players to pick what they want out of each customizable kit. Rather than develop the same stock combatant with a primary weapon, secondary weapon, lethal and tactical gernade and 3 perks, you now have 10 credits with which you can build your ideal soldier. So you have a slot for each item, but if you want to go nuts on your primary weapon and throw all the nice attachments on it - you can, but you'll have fewer credits to equip secondary weapon/attachments gernades and perks.
I haven't yet gotten fully into the zombies mode, only played it a few times, and it seems like it is more puzzle oriented than seeing how many waves of undead you can get through.
All in all, if you like CoD games, you'll probably find this one another enjoyable game in the series. I don't think they did much to the physics and engine of the game from Black Ops I, but there are many diferent weapons and multi-player varients and the maps seem to provide even more ways to get around (lots of places where you can climb into buildings rather than just take the stairs for example).
How did the image on site compare with the actual product? exactly the same
How accurate was the on site description of the product? perfectly accurate
Please tell us about the quality of the product. arrived in perfect condition
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