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This project-based book introduces readers to iOS development. Starting with basic concepts of app development, the author introduces readers to Objective-C and then launches into building apps. From building a productivity app to a 2D game, readers will learn about viewer controllers, custom views, motion sensing, multitasking, Grand Central Dispatch, OpenGL ES, and much more as they create the projects in the book. These projects build on each other and create a base of knowledge for the reader. Projects include:
Portions copyright 2005 Muze Inc. All rights reserved.
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